Concept Drawing No. 1
Posted on 28 February 2007
2005
Concept Drawing No. 1 was approached with two goals in mind, to follow a strict set of rules governing pitch, rhythm, and texture and to have an aurally pleasant result. Some of the rules consist of maintaining an almost constant running 16th note, that there will be no “non-chord” tones, the work will progressively become more complex (for the most part), and that each measure’s harmonic identity will be determined by the rolling of dice. To this end, I first composed ten sonorities; some of these were traditional in construction and others I composed as a situation based rule. For example, this sonority will be the same as the last sonority “chosen” except with these changes… like adding or removing intervals from the “fundamental” of the sonority. I then proceeded to roll and 12d for the “fundamental” pitch class and a 10d for the sonority for every measure of the work, a number that I obtained by multiplying the results of two rolls of a 20d. So, aside from a trip to the local gaming store, the completion of this piece required the analysis of the derived materials for the best possible route to the double bar.
Responses are closed for this post.